If you were to choose a player without these boosts, players with Ovl + turm would have a blast in the park. If you matched for runescape buy gold a player who has these boosts, then you've made them an absolute requirement. It was not the best choice as the enhancements prayer and potions provide should be considered a boost along side[sic] the ones you already had, rather than being as crucial as having the best weapon in the game.

With their current strengths however the turmoil could be capable of giving you the same boost as the different between barrows as well as nex gear and chocs. Overloads are capable of providing the same boost that you get from the distinction between Godwars gear as well as the nex gear/chaotics. So they are far from tiny boosts.

I can appreciate that compared with the current state of the game, the nerfs seem huge but the underlying problem is actually that turm/ovl is too powerful currently and has been left at that level for too long.

It appears to me that after the cb update launches summoning will not be more effective than herblore however after the revamp of summoning it should be a lot more effective.

Without regard to the previous points, I would suggest that you use the xp for summoning simply because summoning benefits more out of the bonus xp since you save both money and time from collecting charms. Did you know that summoning was always a 1.1x multiplier for weekends that were bonus xp like other skills so as not to be unbalanced? Now, it's exactly the same as every other skill, and I'd make use of it if I had to summon extra xp.

I think it's about the time I master that skill. As of now, I'm 63 in that ability. The only knowledge I've got with this skill (I am referring to performing it, not actually the practice for achieving a higher level), is from about 5 times going solo.

I'm averaging a few hundred tokens and since I don't have enough tokens, I'm unable take advantage of any rewards that come from playing dungeoneering (I would like to have an axe for hunting/combat-training). The method I used to gain knowledge of the skill is through tears of guthix, Jack of Trades, penguin points and lamps from quests and sof. I kinda cheated my way through the skill and now I'm just a dungeoneering novice at level 63.

Therefore, please guide me on the art of Dungeoneering. How can I earn tokens on time What are the rs gold cheapest best practices (and (un)written regulations) of being a part of a team and lastly what is this prestige thing?