Here's the thing though. I'm getting older now. I work, have children, a dog that has to elden ring weapons be walked occasionally... all in all, I have obligations. What I don't have is much time.

It is time to concentrate on beating the foe who I chase down, and then watch my health points dwindle to nothing from one hefty hit with a blade the size of an average five-door saloon, bringing me back to a tiny glow-y flame point, without runes that have been accumulated.

It is my absolute, completely, absolutely would never suggest an unpopular game mechanic created by a developer is to be replaced by a watered down 'one size fits everyone' model that has players of all abilities.

However, I'm unable to discover a legitimate reason to believe that there should not be a different option that caters for people who can't devote their gaming hours until they reach a point of Elden Ring Items for sale success. It's a possibility where enemy hits are able to take off some HP, or parry windows are slightly more forgiving... I'm sure you have the idea.