In the Diablo Immortal's myriad of ways to upgrade Diablo 4 Gold, currencies and reward strategies, legendary gems is the ones where the business model is at its the most. Blizzard and NetEase haven't been as reckless as to offer them directly through a luot device or gacha, however, what they've come up with is, perhaps, even more perplexing. Legendary gems are only available from the bosses that are randomly placed in Elder Rift dungeons, and it is only possible to guarantee a legendary gem drop by applying an iconic crest modifier to the dungeon prior starting it. The drop rates for gems that are legendary are very low.

Diablo Immortal has been given an exceptionally rough ride for the business model it is based on Perhaps disproportionately in light of the fact that free-to-play games like Genshin Impact and Lost Ark aren't immune to similar gacha mechanics that entice huge-spending "whale" gamers. Diablo's popularity and fame with its core PC gaming community, accumulated over a quarter of a century, is definitely one of the reasons. But it's also true that Diablo's system is extremely problematic, and the very nature of Diablo games may have some connection to that.

If you don't spend any money on the game, you'll only earn one legendary crest every month. Even purchasing the battle pass will give you cheap Diablo IV Gold one or two additional legendary crests every month. If you want to get more, you'll need to purchase them from the source.